package com.ruoyi.game.websocket.message.packet;

import lombok.AllArgsConstructor;
import lombok.Data;
import lombok.NoArgsConstructor;

@Data
@AllArgsConstructor
@NoArgsConstructor
public class RoomUpdatePush {
    private int seatIndex;
    private long playerId;
    private String playerNickName;
    private String field; // 例如 "ready"
    private Object value; // true / false
}